Syndicate Hunter — Shotgun Palworld 1.0 enemy record
Human Enemy
Game data Palworld 1.0

Syndicate Hunter — Shotgun

Syndicate Hunter is a hostile human combat archetype in Palworld 1.0, grouped here by its localized name, Shotgun weapon class and Team Black Hunter organization. 6 extracted scenario variants are preserved below.

EnemiesHuman Enemy4 drops6 variantsShotgun
Verified record

Syndicate Hunter — Shotgun overview

Syndicate Hunter — Shotgun is backed by a matched Human Enemy character row. No fixed coordinate is added without a matching boss-spawner row. The drop table contributes 4 supported reward entries.

Practical reading: This page groups rows only when localized name, weapon and organization match. Scenario variants remain visible because an oil-rig, invasion, arena or quest row can carry different combat modifiers.

Character parameters

Syndicate Hunter — Shotgun stats

These are base character parameters and enemy modifiers from the representative 1.0 row; they are not a simulated final damage result.

HP50
Melee attack20
Ranged attack50
Defense50
Support100
Stamina100
Max HP rate
Damage dealt
Damage taken
Capture rate0.1×
SizeS
Drop table

Syndicate Hunter drops

The rate and quantity range are copied from the level-0 character drop row. Linked rewards open their Database item page.

PalSphere giga1–2 per drop · 40% listed rate
Gold Coin50–200 per drop · 40% listed rateCopper Key1 per drop · 1% listed rate
Shotgun Shell1 per drop · 100% listed rate
Internal definitions

Syndicate Hunter variants

These rows share the grouping key used by this page. Keeping their internal IDs and modifiers visible prevents a scenario-specific row from being mistaken for a universal value.

Internal IDHPRangedDefenseMax HP rate
Hunter_Shotgun5050501×
Hunter_Shotgun_Invader50100501×
Hunter_Shotgun_LargeOilrig10050502×
Hunter_Shotgun_MiniOilrig5050501.6×
Hunter_Shotgun_Oilrig10050501×
Hunter_Shotgun_Quest_StrongOldMan5050501×
Data method

Character values, hostile classification, boss flags, fixed-spawn points and drops are normalized from the Palworld 1.0 unpacked DataTables. Exact coordinates are labeled as such; variants and editorial interpretation remain separate.