Syndicate Grenadier — Throw Object overview
Syndicate Grenadier — Throw Object is backed by a matched Human Enemy character row. No fixed coordinate is added without a matching boss-spawner row. The drop table contributes 4 supported reward entries.
Practical reading: This page groups rows only when localized name, weapon and organization match. Scenario variants remain visible because an oil-rig, invasion, arena or quest row can carry different combat modifiers.
Syndicate Grenadier — Throw Object stats
These are base character parameters and enemy modifiers from the representative 1.0 row; they are not a simulated final damage result.
Syndicate Grenadier drops
The rate and quantity range are copied from the level-0 character drop row. Linked rewards open their Database item page.
Syndicate Grenadier variants
These rows share the grouping key used by this page. Keeping their internal IDs and modifiers visible prevents a scenario-specific row from being mistaken for a universal value.
Hunter_Grenade5050501×Hunter_Grenade_Invader50100501×Hunter_Grenade_LargeOilrig10050502×Hunter_Grenade_MiniOilrig5050501×Hunter_Grenade_Oilrig10050501×Character values, hostile classification, boss flags, fixed-spawn points and drops are normalized from the Palworld 1.0 unpacked DataTables. Exact coordinates are labeled as such; variants and editorial interpretation remain separate.



